Multi-Status-Effect VFX for Unity URP

Fire, Electric, Ice, and Scalding status modifier effects.

This Status-Effect-Modifier VFX system can be applied to any mesh in Unity to create easily configurable and scriptable fire, electric, ice, and scalding effects.

- Material shaders created with Shadergraph.
- Particle effects created with Visual Effect Graph.
- Fully procedural. No textures required.
- T-Rex skull modeled in Blender
- Rendered in real time with Unity URP